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EasyDarwin开源流媒体服务器支持basic基本认证和digest摘要自定义认证

16-08-27        来源:[db:作者]  
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在前面《EasyDarwin拉流支持基本认证和摘要认证》一文中讲述了如何通过修改qtaccess、qtusers来让EasyDarwin对我们创建的用户支持基本认证和摘要认证,之后在与群主的沟通中感觉这种方式的体验性太差,用户的需求是多方面的,可能有的想在配置文件中配置、有的想从数据库中读取、有的想在程序中写死……,我们需要提供一种便于用户自己扩展的方式,而不是与qtaccess、qtusers来打交道。
综上考虑,我们想实现在程序中指定用户名、密码的方式来作为用户后续扩展的一种呈现形式,这样无论用户是想从配置文件获取或者从数据库读取,代码的修改都比较简单。

下面的工作就是讲解如何修改EasyDarwin的代码来实现我们的目的。
使用工具:推流使用EasyPusher_File(下载地址为https://github.com/EasyDarwin/EasyPusher),拉流使用VLC,首先下载EasyDarwin工程代码(下载地址在https://github.com/EasyDarwin/EasyDarwin),当前文档使用的是2016.08.26下载的代码来进行操作的。然后按照文档进行编译运行,在调试之前我们先参考http://blog.csdn.net/cai6811376/article/details/52063666给QTSSAccessModule.cpp文件添加调试信息。之后我们尝试进行推流、拉流发现并没有“用户认证”提示,这是因为EasyDarwin默认的是跳过了对认证的处理,这段代码在RTSPSession::Run函数kRoutingRequest状态的处理中:

if (fRequest->SkipAuthorization())
{
    // Skip the authentication and authorization states

    // The foll. normally gets executed at the end of the authorization state 
    // Prepare for kPreprocessingRequest state.
    fState = kPreprocessingRequest;

    if (fRequest->GetMethod() == qtssSetupMethod)
        // Make sure to erase the session ID stored in the request at this point.
        // If we fail to do so, this same session would be used if another
        // SETUP was issued on this same TCP connection.
        fLastRTPSessionIDPtr.Len = 0;
    else if (fLastRTPSessionIDPtr.Len == 0)
        fLastRTPSessionIDPtr.Len = ::strlen(fLastRTPSessionIDPtr.Ptr);

    break;
}
else
    fState = kAuthenticatingRequest;

可以看到fRequest->SkipAuthorization()的返回值决定了我们是否进行认证,在此我们将fRequest->SkipAuthorization()更改为if(false),然后在QTSSAccessModule.cpp中进行相应的更改:

1.添加默认用户全局变量
static QTSS_AuthScheme sAuth = qtssAuthDigest;
static StrPtrLen  sAuthRealm = "EasyDarwin";
static StrPtrLen  sUserName  = "admin";
static StrPtrLen  sPassword  = "admin";
static StrPtrLen  sDigestPassword;

以上几个量分别表示用于认证的认证方法、认证领域、用户名、密码、摘要认证密码

2.在Initialize()函数中添加以下语句来计算上面添加的摘要认证密码
StrPtrLen strptr;
CalcMD5HA1(&sUserName, &sAuthRealm, &sPassword, &strptr);
HashToString((unsigned char *)strptr.Ptr, &sDigestPassword);

这里面根据sAuthRealm、 sUserName、sPassword来计算sDigestPassword,使用了md5运算,需要进行头文件包含#include “md5digest.h”。

3.将AuthenticateRTSPRequest()函数由之前的内容的更改为
QTSS_Error AuthenticateRTSPRequest(QTSS_RTSPAuth_Params* inParams)
{
    QTSS_RTSPRequestObject  theRTSPRequest = inParams->inRTSPRequest;
    UInt32 fileErr;

    OSMutexLocker locker(sUserMutex);

    if ((NULL == inParams) || (NULL == inParams->inRTSPRequest))
        return QTSS_RequestFailed;
    // Get the user profile object from the request object
    QTSS_UserProfileObject theUserProfile = NULL;
    UInt32 len = sizeof(QTSS_UserProfileObject);
    QTSS_Error theErr = QTSS_GetValue(theRTSPRequest, qtssRTSPReqUserProfile, 0, (void*)&theUserProfile, &len);
    Assert(len == sizeof(QTSS_UserProfileObject));
    if (theErr != QTSS_NoErr)
        return theErr;
    if (sAuth == qtssAuthNone)
    {
        // Get the authentication scheme from the request object
        len = sizeof(sAuth);
        theErr = QTSS_GetValue(theRTSPRequest, qtssRTSPReqAuthScheme, 0, (void*)&sAuth, &len);
        Assert(len == sizeof(sAuth));
        if (theErr != QTSS_NoErr)
            return theErr;
    }
    else
    {
        theErr = QTSS_SetValue(theRTSPRequest, qtssRTSPReqAuthScheme, 0, (void*)&sAuth, sizeof(sAuth));
        if (theErr != QTSS_NoErr)
            return theErr;
    }

    (void)QTSS_SetValue(theUserProfile, qtssUserRealm, 0, (void*)(sAuthRealm.Ptr), (sAuthRealm.Len));

    // Get the username from the user profile object
    char*   usernameBuf = NULL;
    theErr = QTSS_GetValueAsString(theUserProfile, qtssUserName, 0, &usernameBuf);
    OSCharArrayDeleter usernameBufDeleter(usernameBuf);
    StrPtrLen username(usernameBuf);
    if (theErr != QTSS_NoErr)
        return theErr;
    // No memory is allocated; just a pointer to the profile is returned
    if(!username.Equal(sUserName))//用户名不相等
    {
        return QTSS_NoErr;
    }
    if (sAuth == qtssAuthBasic)
        (void)QTSS_SetValue(theUserProfile, qtssUserPassword, 0, (void*)(sPassword.Ptr), sPassword.Len);
    else if (sAuth == qtssAuthDigest)
    {
        (void)QTSS_SetValue(theUserProfile, qtssUserPassword, 0, (void*)(sDigestPassword.Ptr), sDigestPassword.Len);
    }
    return QTSS_NoErr;
}

之前的代码有很多是读取qtaccess、qtusers的操作,比较繁琐,现在只用判断请求的用户名与我们设置的用户名是否一致,如果一致就将密码(基本认证)/摘要认证密码(摘要认证)写入到用户的theUserProfile对象中,之后在模块外进行密码比较的工作。

4.将AccessAuthorizeRTSPRequest()函数代码更改为
QTSS_Error AccessAuthorizeRTSPRequest(QTSS_StandardRTSP_Params* inParams)
{
    Bool16 allowNoAccessFiles = sAllowGuestDefaultEnabled; //no access files allowed means allowing guest access (unknown users)
    QTSS_ActionFlags noAction = ~qtssActionFlagsRead; // allow any action
    QTSS_ActionFlags authorizeAction = QTSSModuleUtils::GetRequestActions(inParams->inRTSPRequest);

    QTSS_Error theErr = QTSS_NoErr;
    if  ( (NULL == inParams) || (NULL == inParams->inRTSPRequest))
        return QTSS_RequestFailed;
    QTSS_RTSPRequestObject  theRTSPRequest = inParams->inRTSPRequest;
    QTSS_UserProfileObject theUserProfile = QTSSModuleUtils::GetUserProfileObject(theRTSPRequest);
    if (NULL == theUserProfile)
        return QTSS_RequestFailed;

    char* username = QTSSModuleUtils::GetUserName_Copy(theUserProfile);
    OSCharArrayDeleter usernameDeleter(username);

    Bool16 allowRequest;
    if(username == NULL)
    {
        allowRequest = false;
    }
    else
    {
        allowRequest = (strcmp(username, sUserName.Ptr) == 0)?TRUE:FALSE;
    }

    Bool16 founduser = allowRequest;
    Bool16 authContinue = true;
    QTSS_SetValue(theRTSPRequest,qtssRTSPReqURLRealm, 0, sAuthRealm.Ptr, ::strlen(sAuthRealm.Ptr));

    if (allowRequest)
        theErr = QTSSModuleUtils::AuthorizeRequest(theRTSPRequest, &allowRequest, &founduser,&authContinue);
    if (!allowRequest)
        theErr = QTSSModuleUtils::AuthorizeRequest(theRTSPRequest, &allowRequest, &founduser,&authContinue);
    return theErr;
}

这个函数对功能是对读写权限进行判断,我们现在的更改比较简单,只要用户名密码正确,就拥有所有的读写权限。

好,经过了这些我们在再次运行程序,发现一推流就崩溃,最后定位到QTAccessFile.cpp->AuthorizeRequest->ReadEntireFile函数,这是因为之前在做SDP缓存的时候修改了QTSSModuleUtils::ReadEntireFile的代码,我们在QTSSModuleUtils.cpp中添加如下函数以及在QTSSModuleUtils.h中添加相应的函数声明。

QTSS_Error QTSSModuleUtils::ReadEntireFileEx(char* inPath, StrPtrLen* outData, QTSS_TimeVal inModDate, QTSS_TimeVal* outModDate)
{              
    QTSS_Object theFileObject = NULL;
    QTSS_Error theErr = QTSS_NoErr;

    outData->Ptr = NULL;
    outData->Len = 0;
    do { 
        // Use the QTSS file system API to read the file
        theErr = QTSS_OpenFileObject(inPath, 0, &theFileObject);
        if (theErr != QTSS_NoErr)
            break;
        UInt32 theParamLen = 0;
        QTSS_TimeVal* theModDate = NULL;
        theErr = QTSS_GetValuePtr(theFileObject, qtssFlObjModDate, 0, (void**)&theModDate, &theParamLen);
        Assert(theParamLen == sizeof(QTSS_TimeVal));
        if(theParamLen != sizeof(QTSS_TimeVal))
            break;
        if(outModDate != NULL)
            *outModDate = (QTSS_TimeVal)*theModDate;

        if(inModDate != -1) {   
            // If file hasn't been modified since inModDate, don't have to read the file
            if(*theModDate <= inModDate)
                break;
        }
        theParamLen = 0;
        UInt64* theLength = NULL;
        theErr = QTSS_GetValuePtr(theFileObject, qtssFlObjLength, 0, (void**)&theLength, &theParamLen);
        if (theParamLen != sizeof(UInt64))
            break;
        if (*theLength > kSInt32_Max)
            break;
        // Allocate memory for the file data
        outData->Ptr = NEW char[ (SInt32) (*theLength + 1) ];
        outData->Len = (SInt32) *theLength;
        outData->Ptr[outData->Len] = 0;
        // Read the data
        UInt32 recvLen = 0;
        theErr = QTSS_Read(theFileObject, outData->Ptr, outData->Len, &recvLen);
        if (theErr != QTSS_NoErr)
        {
            outData->Delete();
            break;
        }   
        Assert(outData->Len == recvLen);
    }while(false);

    // Close the file
    if(theFileObject != NULL) {
        theErr = QTSS_CloseFileObject(theFileObject);
    }
    return theErr;
}

之后将QTAccessFile.cpp->AuthorizeRequest中使用到的ReadEntireFile都改为使用ReadEntireFileEx函数。
再次进行推流测试,发现推流一直返回401,这是因为推送库还没有RTSP认证的功能,我们先不做推流验证。因此我们将前面的认证开关由if(false)更改为if(fRequest->GetMethod() != qtssDescribeMethod),也就说只要是推流就跳过认证。(这个地方不太完美,但还找到完美的方法。)
再次进行推流测试,发现这次可以推流成功;然后我们进行拉流测试发现程序又崩溃了,定位到QTSSAccessLogModule.cpp的LogRequest函数中,在此我们将

UInt32 clientBytesRecv = (UInt32)((*rtpBytesSent * (100.0 - *packetLossPercent)) / 100.0);

更改为

UInt32 clientBytesRecv = 0;
if(packetLossPercent != NULL)
    clientBytesRecv = (UInt32)((*rtpBytesSent * (100.0 - *packetLossPercent)) / 100.0);

将if (*rtpPacketsSent == 0)更改为if(rtpPacketsSent == NULL || *rtpPacketsSent == 0)
之后再进行测试,发现不会崩溃了,但是一直提示进行RTSP认证,即使我们输入了上面设置的正确用户名和密码还是不行。原来在进行基本认证时不同平台的处理是不一样的,我们通过将如下的代码

#ifdef __Win32__
    // The password is md5 encoded for win32
    char md5EncodeResult[120];
// no memory is allocated in this function call
MD5Encode(reqPasswdStr, userPasswdStr, md5EncodeResult,sizeof(md5EncodeResult));
if (::strcmp(userPasswdStr, md5EncodeResult) != 0)
    authenticated = false;
#else
    if (::strcmp(userPasswdStr, (char*)crypt(reqPasswdStr,userPasswdStr)) != 0)
        authenticated = false;
#endif

更改为

#if  0
    // The password is md5 encoded for win32
    char md5EncodeResult[120];
// no memory is allocated in this function call
MD5Encode(reqPasswdStr, userPasswdStr, md5EncodeResult,sizeof(md5EncodeResult));
if (::strcmp(userPasswdStr, md5EncodeResult) != 0)
    authenticated = false;
#else
    if (::strcmp(userPasswdStr, (char*)crypt(reqPasswdStr,userPasswdStr)) != 0)
        authenticated = false;
#endif

我们发现windows下基本验证的时候对密码又进行了md5运算,这不是我们想要的,我们把它改为一致。

再次进行测试,发现还是不行……经排查,发现是对RTSP请求的清理没有到位,将RTSPSession::CleanupRequest由下面代码

void RTSPSession::CleanupRequest()
{
    if (fRTPSession != NULL)
    {
        // Release the ref.
        OSRefTable* theMap = QTSServerInterface::GetServer()->GetRTPSessionMap();
        theMap->Release(fRTPSession->GetRef());

        // NULL out any references to this RTP session
        fRTPSession = NULL;
        fRoleParams.rtspRequestParams.inClientSession = NULL;
    }
    if (this->IsLiveSession() == false) //clear out the ID so it can't be re-used.
    {
        fLastRTPSessionID[0] = 0;
        fLastRTPSessionIDPtr.Set(fLastRTPSessionID, 0);
    }
    if (fRequest != NULL)
    {
        // Check to see if a filter module has replaced the request. If so, delete
        // their request now.
        if (fRequest->GetValue(qtssRTSPReqFullRequest) && fInputStream.GetRequestBuffer())
        {
            if (fRequest->GetValue(qtssRTSPReqFullRequest)->Ptr != fInputStream.GetRequestBuffer()->Ptr)
                delete[] fRequest->GetValue(qtssRTSPReqFullRequest)->Ptr;
        }

        // NULL out any references to the current request
        //delete fRequest;
        //fRequest = NULL;
        fRoleParams.rtspRequestParams.inRTSPRequest = NULL;
        fRoleParams.rtspRequestParams.inRTSPHeaders = NULL;
    }

    fSessionMutex.Unlock();
    fReadMutex.Unlock();

    // Clear out our last value for request body length before moving onto the next request
    this->SetRequestBodyLength(-1);
}

更改为下面代码

void RTSPSession::CleanupRequest()
{
    if (fRTPSession != NULL)
    {
        // Release the ref.
        OSRefTable* theMap = QTSServerInterface::GetServer()->GetRTPSessionMap();
        theMap->Release(fRTPSession->GetRef());

        // NULL out any references to this RTP session
        fRTPSession = NULL;
        fRoleParams.rtspRequestParams.inClientSession = NULL;
    }
    if (this->IsLiveSession() == false) //clear out the ID so it can't be re-used.
    {
        fLastRTPSessionID[0] = 0;
        fLastRTPSessionIDPtr.Set(fLastRTPSessionID, 0);
    }
    if (fRequest != NULL)
    {
        // Check to see if a filter module has replaced the request. If so, delete
        // their request now.
        if (fRequest->GetValue(qtssRTSPReqFullRequest) && fInputStream.GetRequestBuffer())
        {
            if (fRequest->GetValue(qtssRTSPReqFullRequest)->Ptr != fInputStream.GetRequestBuffer()->Ptr)
                delete[] fRequest->GetValue(qtssRTSPReqFullRequest)->Ptr;
        }

        // NULL out any references to the current request
        delete fRequest;
        fRequest = NULL;
        fRoleParams.rtspRequestParams.inRTSPRequest = NULL;
        fRoleParams.rtspRequestParams.inRTSPHeaders = NULL;
    }
    fSessionMutex.Unlock();
    fReadMutex.Unlock();

    // Clear out our last value for request body length before moving onto the next request
    this->SetRequestBodyLength(-1);
}
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